March NPD
March NPD. Software -3%. Hardware -21%. This despite easy comps
of the two biggest games last year being Infamous PS4 only and
Titanfall XB1 only (360 version was delayed). This year had
Bloodborne PS4 only which comps well against Infamous, and BF
Hardline on 4 console platforms compared to Titanfall on 1, and
still the month was negative.
venturebeat.com/20...x-one/
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Jester,
Perhaps 'digital downloads', unsubstantiated, covers all sins?
Or does NPD have a way to account for that these days? It probably
matters not, as EA has so often, as you point out, had a disconnect
between revenues and stock price.
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Author:
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Jam
ok
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Subject:
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News
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Sentiment:
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Neutral
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Date:
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04/16/15 at 10:19 PM CDT
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Estimates for Bloodborne digital sales put it at 15% of total,
which other anecdotal evidence I've read seems to be reasonable.
Bear in mind though, that doesn't mean growth in typical game
digital sales from 0% last year to 15% this year. It was likely
double digits last year. I forget who it was, but one of the
analysts when defending GME was saying that digital favors the
hardcore, who are the early adopters, so moving forward we
shouldn't expect the same fast conversion from retail to digital to
continue. It will still be happening, just not as quickly as the
recent growth spurt.
Because these digital sales aren't very transparent, it's become
the equivalent of "European" sales 10 years ago. Remember back then
when a game had poor NPD people would be claiming international
sales were great? Which, conveniently, weren't transparent.
venturebeat.com/20...lling/
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Author:
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Jester
Debunker
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Subject:
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News
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Sentiment:
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Neutral
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Date:
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04/16/15 at 11:04 PM CDT
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