from
kotaku.com/ma...418419
Massive Ban Wave Hopefully Fixes World of Warcraft
PvP
Blizzard unleashed its ban hammer again, this time kicking out
more than 100,000 World of Warcraft players for a six-month
period. Most of them are people who were cheating in various PvP
battlegrounds with third party programs, and using
interrupt-scripts.
We’ve recently taken action against a large number of
World of Warcraft accounts that were found to be using third-party
programs that automate gameplay, known as “bots.”
We’re committed to providing an equal and fair playing field
for everyone in World of Warcraft, and will continue to take action
against those found in violation of our Terms of Use. Cheating of
any form will not be tolerated.
1
According to this chat above with one of the GMs (via r/wow), the ban affected more than 100,000
accounts. That’s a really huge number, even in a subscriber
base of 7.1 million people. They’ve all got a temporary
six-month ban, which is also surprising. Because back in the day,
Blizzard didn’t mess around and permbanned botters.
Botting in WoW (or in any MMO) is nothing new, but it has become
an annoying, widespread issue lately. It’s not just about the
gold famers spamming the Trade Channel, but a huge number of bots
farming PvP Honor Points and ruining the game for everyone else. My
personal experience with this on the EU side of WoW is
encountering 40-man groups of random Russian bots in Alterac
Valley, running around like chicken. But if you’ve joined PvP
battles lately, after a few games, it was obvious which one was the
one full of bots. It’s not unplayable, but it’s very
annoying.
And this ban wave isn’t just affecting hardcore PvP
botters. People got lazy over the years, forgetting that this is an
exploitation of game mechanics, and started casually using programs
that automatically do the DPS rotations in raids or even break down
collected herbs into pigments and make item crafting automatic.
These players now have to wait six months to rejoin as well.