If you're a person who makes a living making money in the
finance world, I would think you're probably a totally cool
guy. You're the life of a party, amazingly handsome, and with
the most seductve personality. After all, isn't that what
makes for a great financial analyst?
You're probably a lot like cool video game industry writers who, to
the envy of everyone, are so ahead of the times and fixated on
every detail of new technology, that regular people just marvel and
stare.
Together, you guys are highly qualified for predicting the future
of video games for the average video game buyer. Because the
average game buyer is a dork and nerd like you, right?
Wrong.
Welcome to the real world, where video games are becoming
mainstream. It's possible, maybe even probable, that you -
the geniuses that you are - rarely actually go out to stores when
you can order things from your home. Why bother with
inefficient use of your time, right?
I suppose that means we'll all be ordering food from supermarkets
on delivery and also never going to movies anymore, right?
Don't you remember, you said that movie theaters were going to
die.
Oh that's right. They didn't. You didn't realize that
most people are not as rational and technical as you are, not as
sophisticated in your way.
And what's your latest prediction? People are going to
download $60 games in mass numbers and forego physical
packaging? Right. Who wants to go to a dull video game
store and interact with anybody? It's just like $1 music
downloads replacing CDs, right?
Wrong.
Time to wake up. People love physical game packaging.
Go out and notice the sunshine for a moment, where people go to the
stores and put down their money in order to walk out with a grin on
their face and the latest cool looking game in their hands.
In case you haven't noticed, $1 digital downloads (which is only
1/60th of the price of a retail video game) have effectively killed
a very large part of the music business. That's because even
$1 is too much of a price to pay for something that is not physical
for most people. That's why they're still downloading
illegally by a factor of at least 10 to 1, in case you haven't
noticed.
Wake up nerds and geeks! The world does not just change
dramatically based on a perfect efficiency model in your
head. If Apple products were high quality bad looking
products, they would not sell. If video games were all
digital, they would not sell either. People would discover
parks, and bowling alleys, and batting cages. The whole video
game industry would collapse, according to your idealistic images
of the 'super digital world,' where physical packaging is a thing
of the past.
Physical packaging is a part of the sales process and only the most
hardcore of gamers do not fall for it and appreciate it.
Physical discs can also prevent piracy, and that keeps the video
game industry from falling apart. Physical games prevent the
need for massive hard drives that do not fail and excessive
broadband usage, which means less money for the consumer.
Physical packaging for an otherwise digital experience, include
something physical which most people value more than the cost to
create it.
The idea of digital games replacing physical is a myth, because not
only is it unnecessary, it's not even an attractive
alternative. It's a digital dork fantasy. Game makers
are making downloadable content to increase the life of games, not
to replace the physical package. People on the fringe will do
things like download video games and order from the supermarket
online, but most of us have no problem whatsoever with how it works
right now, and we are highly unlikely to have a problem with it ten
years from now. Get real dorks. You're overthinking
this one. Alternatives that do not present a much better
alternative do not harm a business that works. There's
nothing wrong with going to a movie theater or buying a video game
at a store. For most people, it actually provides a better
experience than their respective alternatives.