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Rap Sheet

Author:

Perry Rod

Subject:

Media Coverage

Date:

09/22/09 at 11:42 AM CDT

 

 

READ: 2009

RPLY: 6

0

0

RECS:0

Sentiment:

Strong Sell

Why THQ is Unlikely To Be A Buyout Target And Why dealReporter Should Be Held Accountable

Take Two Interactive, a company with a major video game sports division, received a buyout offer last year from video game sports giant Electronic Arts before the market storm.  Today, there is a rumor that THQ, whose list of internal intellectual property is small and comparatively unimpressive, is receiving buyout interest upwards near Take Two's current market capitalization.  Among THQ's heavy hitters are Red Faction, Darksiders and Saints Row, hardly equivalent to Grand Theft Auto, Civilization, Bioshock and a long list of Take Two internal brand names.  THQ makes the majority of their earnings from licenses from companies such as Nickelodeon, WWE and UFC.  In the latter case of WWE and UFC, THQ only owns a part of the Japanese developer who creates UFC and WWE products.

It is being reported today that dealReporter is spreading a vague rumor that THQ is a buyout target of a list of companies and that there is even a specific price of $10-$13 being thrown around.  dealReporter ought to be held accountable for this rumor. If it comes to pass, how would they have known?  But if it doesn’t - which is more likely – the market should memorize the name of an outfit that helps spike up a stock on a false idea.

Why be so skeptical?  Because THQ management has not impressed anybody in recent years and the stock hit a 52 week low of $2.23 for a reason.  A potential acquirer would be primarily buying in order to acquire a strong management and business model.  Beyond a struggling management and an outdated business model there is not much else to acquire.  Certainly, a rival could always just outbid for THQ’s licenses and buy a group of similar private developers at less than one quarter the cost of the proposed buyout market capitalization.  What makes a publisher like Take Two Interactive unique is their list of internal intellectual property.  THQ does not offer a list of IP that guarantees earnings for anyone and they have struggled to hold onto their licenses of companies like Disney, which has risen up to compete as a publisher themselves rather than giving away the development work away to established publishers like THQ.

A media conglomerate that is willing to spend upwards to 900 million dollars can create a powerhouse publisher for less than a third of that cost.  Disney has done it in recent years and Warner Brothers Interactive is the latest to rise up out of nowhere.  They acquired struggling private developers for nearly nothing, slapped on their own brand names and learned how to go to market as a publisher by collecting former industry executives.  They certainly do not need to spend 700-900 million dollars in order to do that.

Disclosure: author has opened a short position in THQ

So the author has opened a short sale position that obviously is not working out too well for him and wrote the article to help recover his losses.  Brilliantly skewed article that could make any company look bad however in take overs and buyouts companies hardly ever factor management or business models into their top two list because once companies are bought out or taken over they are usually adapted to the parent companies norms and business practices.  A potential buyout or takeover is looked at for what the company has the potential for, it's assets, and current IP's in production.  For a company that has historically had 1 billion dollar years and with a current market cap of less than $500 million for a company that is medium and worldwide I can see why there are rumors circulating.  How much truth to that remains to be seen as we have all heard it before.


Agr :0

Dis :0

RECS:1

Author:

David Knudsen

Subject:

Media Coverage

Sentiment:

Neutral

Date:

09/22/09 at 12:19 PM CDT

you're absolutely right that I'm biased as I have disclosed that I have a short position (which I probably should have been busy increasing rather than writing the article), but I know this space very well and have put my name out there in stating my case.

Most rumors turn out to be 100% false and spread by unethical market participants.  For me, more important than my own personal financial gain is the truth.  If there was truth in this rumor, I want to know why someone knows and I don't know and I want to know the substance behind what is being whispered rather than vague nonsense designed to make someone money.

If it is false, I want to know who is spreading false info so I can call them out on it next time they do it.

Thanks for the feedback, in any case.  Anything is, of course, possible.


Agr :0

Dis :0

RECS:1

Author:

Perry Rod

Subject:

Media Coverage

Sentiment:

Strong Sell

Date:

09/22/09 at 12:40 PM CDT

The buyout rumor is very vague.. "potential takeover target" and listing 4 companies with "such as" :

11:55 EDTTHQI, ERTS, VIA, NWS, TWX theflyonthewall.com: Sources say THQ Inc is a potential takeover target; DealReporter reportsAccording to DealReporter sources, THQ Inc may be takeover target for media conglomerates such as Viacom (VIA), News Corp (NWS), and Time Warner (TWX) or a game maker such as Electronic Arts (ERTS). :theflyonthewall.com

theflyonthewall.com/pe...137921


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Author:

Mahyar Hashemi

Subject:

Media Coverage

Sentiment:

Strong Sell

Date:

09/22/09 at 12:52 PM CDT

Who bought the thousands of calls ahead of that rumor, and what is their connection to dealReporter (or in the highly unlikely event the rumor is true, to THQ)?


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RECS:0

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Author:

Jester Debunker

Subject:

Media Coverage

Sentiment:

Neutral

Date:

09/22/09 at 1:50 PM CDT

Markets are made and broke by rumors and deals.  Being upset about this is a novice mistake and in addition its crossing many newswires and different analysts have weighed in on the possibilities.  I wish you luck sir in your future endeavors as arguing online is about the same as trying to keep flies out of your house with your windows open and I will not be returning to this post.  There is too much to accomplish out there.


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Dis :0

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Author:

David Knudsen

Subject:

Media Coverage

Sentiment:

Neutral

Date:

09/22/09 at 2:59 PM CDT

some further reasoning:

I just don't get the value proposition here. What I see is a CEO who makes 2M/yr and cut a massive part of the business in order to make sure his job is perfectly safe. Yet, in a q where they released a wildly successful UFC title, they BARELY made a profit even after all those cuts. Isn't that a problem? And the company's growth potential is ridiculously limited. Unlike other publishers, this company has a history of laying it all out there in terms of what they're working on. There's no secrets. The fact that they admit they're working on a Red Faction and Darksider sequel for 2012 shows how weak their ip really is. Other problems:

WWE interest continues to decline and has become a bad fit for the new consoles. Madden is showing a HUGE drop in PS2 sales - WWE will show the same again.

Like Fight Night, UFC is not an annual purchase. I agree with their strategy of releasing annually to milk it as much as they can (why not?), but I wouldn't expect 1st year with years of pent up demand to follow up with another year of huge sales. We should see y/y decline followed by growth.

hmmm...i really need to think hard about the next one...

Saints Row - not only did this franchise get weaker on the second try, but the idea analysts have that they're going to do it in a new city and release it next year is just crazy. Games like this are now taking three years to develop. Take this out of next year and you lose all hope of overall y/y growth.

Darksiders - almost forgot - this game will very likely not make a profit. I saw the interest level at e3 and it was low and buzz is almost non existant.

Homefront - Looks sort of promising but 2012 at earliest and even high quality new IP is generally not making profits in this cycle.

Red Faction sequel - the current one is not profitable so they're following up with another one. Brilliant.

The biggest problem is there's really not much else. It's all small offerings, and shovelware which no longer has a nice home like it did in PS2 days. PS2 people have moved onto the Wii and are playing Nintendo titles and hardcore buyers are very picky. With not that much else to offer this company is very limited in terms of growth potential, and actually desperate for IP since they're putting resources into unprofitable titles like Red Faction. Meanwhile, their Dreamworks and Disney title licenses are no longer profitable either.

So even if they make the profit analysts expect this year of .15, what's next? My guess is that FY11/FY12 will actually be breakeven years at best. I would value this company by considering upside earning potential to be extremely limited given their small weak slate and throw 15x .20 earnings = $3. I wouldn't short heavily because there's a lot of speculators in this market bidding up all kinds of crap. But being long here with a good understanding of this sector I think you're out of your mind.


Agr :0

Dis :0

RECS:0

None

Author:

Perry Rod

Subject:

Media Coverage

Sentiment:

Strong Sell

Date:

09/24/09 at 11:25 AM CDT

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