Executives at Activision Blizzard Inc. (NASDAQ:ATVI) had a
strong sense of self awareness this year. The
greatest decision they made at E3 was to stay off the floor and
keep a low profile (aside from throwing themselves a concert
featuring Eminem, Jane’s Addiction and Usher a day before E3
began). This was in contrast to last year,
where they had a giant floor booth at E3 to show off such treasures
as Wolfenstein, Singularity, Blur, DJ Hero, Prototype, and Tony
Hawk: Ride. The majority of the titles they
presented in 2009 outside of the Call of Duty franchise failed to
make an operating profit.
Would 2010 prove to be any different for Activision?
First off, I noticed some notable absences at their upstairs
meeting room. Singularity, for example, was not
present. Last year what we saw of Singularity
failed to generate any buzz and this year would have likely been no
different. So they have apparently cut down the
marketing for this title. Also, there was not
even mention of the name of the new Bungie title, suggesting it is
in very early in development. Aside from the
standard music offerings, here were the titles they did show to a
limited audience:
Call of Duty: Black Ops - You can tell that the
game was developed by Treyarch and not Infinity
Ward. The graphics in the demo appeared to be
slightly more cartoonish than the more realistic Call of Duty
offering of the previous year. The demo they
showed was a helicopter mission and an on the ground mission in the
snow. The helicopter mission looked fun with a ton of explosions.
The developers insisted that there's a lot of different non
repetitive roles you play (similar to recent Call of Duty single
player titles). They did not show off the multi-player portion of
the game. My overall impression of the title
from the demo was that it was more of the same, and not really a
step forward for the brand (in fact, it is a step backward into
Vietnam). The brand name is so powerful that it
will surely carry itself with sales, but Activision might be taking
a risk here in over-milking the cash cow. Seeing that Modern
Warfare 2 received a 94 Metacritic score, I would guess this one
coming in with a lower score, especially considering that
Treyarch’s only other Call of Duty title received an 84. This
title may be at risk of missing high expectations.
True Crime: Hong Kong – This was a fresh
title with a lot of clever and interesting stuff going on. The
graphics were below Rockstar open world standards but the city was
amazing and crowded, and it felt like more of a combat fighting
game within an open world. The fighting is fun and fulfilling with
a lot of random ways of attacking people and breaking stuff (take
someone's shopping bag and hit them with it, bash their heads
through a TV, throw them off a cliff... lots of gimmicks). The
character can run up walls in a way that looks believable and so
again, it's a different style of open world than any other offering
to date. The music sounds like it will include the latest hip hop
and pop music. The title is single player only and took around 3
years to develop by an outside developer with what sounded like an
impressive group of people who've worked on other open world games.
My impression on it is it’s looking like a good game like
last year’s Prototype, but probably doesn't have what it
takes to be a break out success like Red Dead Redemption. The weak
point of the game seemed to be the cut scenes and the lead
character voice acting, which seemed to fall a bit flat. The
gameplay looks fun, however, so I would bet that it will get high
ratings for gameplay, but low ratings for writing and graphics. I
think something like an 85 is what to expect, especially
considering there is no multiplayer. As for sales, in this
environment I think it will be hard to market it well since the
best points are about the actual gameplay, not cut scenes or the
overall story.
Spider-man: Shattered Dimensions – I was
particularly disappointed with what Activision has done to this
fabulous intellectual property. Instead of
developing a big budget high-rated realistic Spiderman offering,
they are working on a low budget offering that is likely to get low
ratings and generate low sales. Disney’s
recent acquisition of Marvel might have something to do with this
travesty of a title. It was just too cartoonish
looking and stale to become a success.
Goldeneye 007 – It looked good for a Wii
offering. Multiplayer was actually decent and fun looking. It may
generate a profit but I’m not sure there is a giant market
for this game by Nintendo platform holders. We
will see.
Transformers multiplayer - Looked good enough
to generate some decent interest, but not good enough to blow
anybody away.
Overall, the Activision side of Activision Blizzard had a pretty
weak product offering slate when you consider Activision
Blizzard’s market leading position. You
have to wonder if Activision will eventually become a drag for the
Blizzard side of the business if the company were to see weakness
with the Call of Duty franchise. One interesting note about E3 was
that the most visually stunning game of the show was Rage by Id
Software which Activision was close to acquiring years
before. It’s too bad because that title
put Activision’s offerings to shame. After
seeing Activision’s offerings and noting their decision to
stay out of the E3 limelight this year, I can’t help but
wonder if Activision is well aware of their predicament and out
shopping for another major company or franchise.
Activision Overall 2010 E3 Grade: C