It was nice to finally see Take Two interactive on the show
floor of E3. As you walked in, the first thing
you saw at the entrance of their booth were lifesize characters
from Take Two’s franchise, Bioshock. The
suggestion here is that the franchise is as alive as ever and
developers are already hard at work on a sequel, despite what
management recently described as a surprising drop in sales of
Bioshock 2. They had also mentioned that the
title was profitable, which is probably why it makes financial
sense to deliver another sequel.
There was a significant push of Mafia 2 throughout the show
floor but the lack of Rockstar titles made you forget what Take Two
is really all about. Here is a review of the 2K
titles shown at E3:
Mafia 2 – It has become harder to be
excited about a third person open world game after Rockstar’s
recent brilliant title, Red Dead Redemption. E3
surprisingly offered very few of these types of titles, so Mafia 2
immediately stood out. The budget on this game
was likely reasonably lower than other similar titles since it was
developed in Eastern Europe. However, having no
multiplayer forces the game to be amazing in order to generate
massive sales and high ratings. It looks damn good, but may or may
not be amazing. The game’s cut scenes are
among the best I've seen and the music for the game sounds
fantastic. Another positive aspect is the demo
appeared to be challenging, unlike many recent games.
In the category of third person open world
titles, it was the best title at E3. But it had
almost no competition, and if you add Take Two’s own Rockstar
titles into the mix, it would probably be
outgunned. I would expect this title to rate in
the high 80s due to the difficult Rockstar comparison and as a
result, sell around 2-3 million worldwide.
Spec Ops: The Line - They presented a long
demonstration of this game and I was pleasantly surprised at how
good it was and how deep in development they were. For those of you
familiar with Apocalypse Now and Heart of Darkness, the game rips
off from those ideas. It's a deep story driven military shooter.
They're using the rich story to try and set it apart from all the
other shooters (and there were a ton of shooters at E3). I think in
this case, it might succeed because the story is very compelling
and a lot of decision based action for the game player is going on.
Visuals were strong and there were unique sand effects. Apparently
a demo is coming out soon in July so this looks like it will make
it either late this year or early in 2011. They sounded like
they're focusing a lot on multiplayer as well. It's hard to judge
how this will perform but I get a feeling that the single player
might actually be good enough to rate the title in the 90's, which
would be a surprise. I would have previously assumed this game was
a mistake given the tough competition and relatively weak brand
name, but after seeing what they're doing, I walked away feeling
that this was a gamble worth taking for Take Two.
XCOM - this title had Bioshock written all over
it. But it was not a tacky copy like Activision’s Singularity
was. It could possibly hold its own. The best thing about it was
that the main enemy can obliterate the towns, so the world feels
very destructible. Something about it reminded me of Destroy All
Humans. It was very mysterious but with a bright colorful style. It
was just so different that I don't really know what to make of
it. Multiplayer is not confirmed but I would bet there will
be a multiplayer aspect. Similar to Bioshock, however, most people
do not get a game like this for multiplayer. I think the novelty of
it backed by "From the makers of Bioshock,” will promote this
title enough to at least breakeven for the company. I think ratings
on this will likely be mid to high 80's and it will be a modest
seller.
Sid Meier’s Civilization V – This was
one of the biggest highlights at all of E3. In a
sea of shooters and kid’s titles, Civilization shines as
something incredibly unique and different. The
new PC game looked fabulous and had many people excited. You can
tell the developers are building a 95 type near perfect
product. Look for this title to break out to the upside later
this year due to pent up demand for a high quality strategy
game.
Overall, Take Two continues to focus on games that rate well and
have a chance at breakout success. The only sure
thing of the group was Civilization V, which is sure to generate
tremendous interest from the gaming community. Even
without Rockstar, however, Take Two managed to generate some
interest in their product offerings.
Take Two Overall 2010 E3 Grade: B