Yeah, wait until the stock drops another couple
dollars. THQ now says that it will earn
“roughly” .81 to .86 in its second half this fiscal
year (ending in March, 2011). That’s
because the company just lost .21 in a quarter that featured its
crucial UFC title and now forecasts .60 to .65 in adjusted losses
for its second quarter. How will they turn it
around to breakeven for the year? Mostly from
two titles, they say: Red Faction and the CEO’s favorite bet,
Homefront.
Homefront is by Kaos Studios, whose only credit is Frontlines:
Fuel of War from 2006, which was met with poor ratings and low
sales. THQ emphasized on their call that
Homefront received a great response at E3. It
did? The new intellectual property was one of
many similar titles in an overcrowded genre which includes heavy
hitters like Call of Duty and Metal of Honor.
Yet, THQ’s Brian Farrell suggests investors should bet on it
doing very well, despite the developers’ short and
uninspiring track record.
Developer Volition, meanwhile, will try and hit the market with
a sequel to Red Faction in only twenty months.
It’s questionable whether or not the last Red Faction even
made a profit. Volition is simultaneously
working on Saints Row 3. What’s their
track record? It’s mediocre, with titles
rated in the 80’s (THQ management speaks of 80’s
ratings as if it is something ground breaking).
Farrell stated that 2012 growth would come from Saints Row
3. Should it be obvious that the title will
succeed? Since Saints Row 2, Take Two
Interactive’s Rockstar has released GTA4 and Red Dead
Redemption, two big budget titles in the same genre that rated in
the mid 90’s. Will buyers have an appetite
for another lower rated lower budget Saints Row 3 after
experiencing Rockstar’s offerings in the same
genre? Recent sequels to titles in the genre
such as Crackdown and Just Cause have performed relatively poorly.
In fact, sequels in many genres have been
performing surprisingly bad as of late. It has
become a hit or miss market for titles, with hits being few and far
between. Rockstar, meanwhile, is on deck with
yet another massive budget title called L.A. Noire slated to be
offered for $60. Is a $60 title with an 80
million dollar development and marketing budget engaging in a fair
fight with a $60, 40 million dollar development and marketing
budget in the same genre?
Of course not.
But THQ management is trying to convince investors that they can
compete with 80s rated offerings in an increasingly unforgiving
market for new titles. Now, in the recent
quarter, the company burned 55 million in just three months and
sits on 115 million net cash (and owes another 12 million to settle
a dispute). They will likely burn through a
similar amount in the current quarter given their lack of
releases. The company furthermore does not own
its most important developer of WWE and UFC titles, Yukes, making
it relatively unattractive as a buyout target.
So what’s it worth? Two years ago
management made their decision. They cut well
over one third of their employees and went into a defensive mode
where they would attempt to produce just enough where they
wouldn’t risk jeopardizing executive
salaries. As a result, they would also have
little chance of growth. Now, they are relying
on games such as Homefront, Red Faction, Saints Row, and Darksiders
to help them breakeven this year and grow next
year. Will it work?
Of course not.